본문 바로가기

메뉴

(4)
[cocos2d-x]MenuItemToggle 예제 12345678910111213141516171819202122232425262728293031323334353637#include "HelloWorldScene.h" Scene* HelloWorld::createScene(){ auto scene = Scene::create(); auto layer = HelloWorld::create(); scene->addChild(layer); return scene;} bool HelloWorld::init(){ if (!Layer::init()) { return false; } auto item_1_1 = MenuItemImage::create("btn-play-normal.png", "btn-play-selected.png"); auto item_1_2 = ..
[cocos2d-x]MenuItemSprite 예제 123456789101112131415161718192021222324252627282930313233343536373839404142#include "HelloWorldScene.h" Scene* HelloWorld::createScene(){ auto scene = Scene::create(); auto layer = HelloWorld::create(); scene->addChild(layer); return scene;} bool HelloWorld::init(){ if (!Layer::init()) { return false; } auto spr_1_n = Sprite::create("btn-play-normal.png"); auto spr_1_s = Sprite::create("btn-play..
[cocos2d-x]MenuItemImage 예제 123456789101112131415161718192021222324252627282930313233343536#include "HelloWorldScene.h" Scene* HelloWorld::createScene(){ auto scene = Scene::create(); auto layer = HelloWorld::create(); scene->addChild(layer); return scene;} bool HelloWorld::init(){ if (!Layer::init()) { return false; } auto item_1 = MenuItemImage::create("btn-play-normal.png", "btn-play-selected.png", "btn-play-selected.pn..
[cocos2d-x]MenuItemLabel을 이용한 메뉴 만들기 123456789101112131415161718192021222324252627282930313233343536373839404142#include "HelloWorldScene.h" Scene* HelloWorld::createScene(){ auto scene = Scene::create(); auto layer = HelloWorld::create(); scene->addChild(layer); return scene;} bool HelloWorld::init(){ if (!Layer::init()) { return false; } auto label_1 = Label::createWithSystemFont("Play", "Thonburi", 50); auto label_2 = Label::cre..